![]() ![]() Added the special Lord of Footfall buff for gaining full control of Footfall in Act IV.Added missing conviction tags and updated the lines in dialogue with Vladaym about Chorda.A romance scene with Heinrix in Act IV could abruptly end - fixed.A couple of events on Janus teleported the player to the voidship bridge instead of starting dialogue, leading to all kinds of oddities - fixed. ![]() Yrliet's cutscene at the beginning of Chapter 3 could break - fixed.Jae's gift event will now correctly summon the Lord-Captain to the bridge.You can no longer understand the Necrons in cutscenes if you haven't deciphered their language.In dialogue with Felec, option about Winterscale being dead will not appear if you saved him.Added Chorda's corpse if she was executed ".Hieronimus no longer appears on Footfall if he was killed."The Worm Churns" quest now updates properly in the journal.Added missing experience for completing the Drifting Voidship without combat.Optimized performance of the initiative tracker on console and when playing with controller.Optimized performance for Commorragh arena.Fixed the game freezing or showing a black screen after the arrival of Cassia into combat during a random warp encounter with daemonettes.Fixed some cases of lag caused by enemies incorrectly processing out-of-order turns.Fixed multiple cases of crash to the main menu with the message: "No active AstarPath object to bind to at.".Fixed a memory leak related to cover indicators in combat.Fixed a crash when leaving Shard of the Holy World.Fixed a crash after choosing "Arguing with you is pointless, die!" dialogue option on Rykad Minoris.Equipping Reaper Cape item could cause lag - fixed.Closed some memory leaks in the UI windows.Additional optimizations for Footfall on console.Added optimizations to improve FPS and reduce crashes on consoles.Fixed multiple memory-related crashes.Fixed lag in the final encounter on console.This option, along with all necessary fixes, will come back a bit later in one of the nearest updates. For now we are temporarily turning off the dialogue option that could cause the game to get stuck. Marazhai's Soulless quest had an issue with it that was rather dangerous to repair in a hotfix.Later on, we'll repair saves retroactively At Eufrates II, if a Heretical player decided to fight the Edge of Daybreak after defeating the Space Wolves, the quest would not complete - fixed, but you will need to load a save before the encounter in order to progress.Psy-ratings have had their icons and descriptions back.The Psy-Stiffler item no longer stacks one more negative Psy-rating every time the game is loaded.For some saves it may be required to make a warp jump to relaunch the cutscene sequence Fixed a few more cases of the Lord Captain riding an invisible throne, which prevented some cutscenes from starting.This could prevent other cutscenes from playing The High Factotum will no longer summon the Lord Captain for a talk about Jae for those who never recruited her.Fixed some UI responsibility issues with cargo interface.Fixed a case of saves not loading with an error message on Mac.Allied companions that are not in the party will no longer become stuck during their turn in combat in Act III.You can now properly talk to companions on the bridge and in other encounters.Patchnotes (beware of possible spoilers below!): ![]()
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